Tuesday, 24 June 2014

Aardman Animation Techniques


Aardman Animations, also known as Aardman Studios, is a British animation studio based in Bristol, United Kingdom. The studio is known for films making stop-motion clay animations, mostly using the Plasticine characters Wallace and Gromit.

There are many different job roles that are involved while producing products at Aardman  Animation studios. Some of the jobs that are involved are the Director and Producer, Art Directors, Animators, Editors, Model Makers, Sculptors, Painters and many more.


DIRECTOR 
Peter Lord is a Director at the studio and as his job as a director, he controls the film artist measures and guiding his crew to fufill these measures. It is up to him to find who works under and who acts as voicing for the characters. There ideas add more life to the script and make amazing outcomes.
  







PRODUCER
A producer is someone who puts money into the film and sometimes there ideas. Someone like this would be Peter Lord who was the producer of the acclaimed Chicken Run. Peter Lord would put money towards what he thought Chicken Run needed. And if it need more advertisement they would come of idea on advertising which Peter Lord would be okay with.




Art Director- Art directors are those who oversea the production of anything from models to set creation. This would be considered one of the hardest jobs in Aardman Studios as since all the set and Characters are made by hand, there's so much to oversea.




Sculptures-  Sculptures are the ones who sculpt and make the individual pieces for what piece that have been tasked with creating usually there many sculptures working at the same on Aardman Production so the job is lessoned however, Every single movement must be sculpted out into its own single piece so that itself is a hard job.















Animator- This is the person who shoots each frame that goes into the end product, and every model that is created is positioned into each frame shot by shot then taken down and replace with the next frame. They would do this so that when its all been shot they replay into one continuous shot with no jumping shots. 






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